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Aimware V5 Documentation: Ressources

Font

// TODO

Texture

// TODO

RGBAData

RGBA data is a list of rgba numbers used for textures.

{{255, 0, 0, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}, {255, 0, 0, 255}} -- 2x2 red square (also a 1x4 and 4x1 square)

Hitbox

A hitbox is a number.

Id Description
0 Generic
1 Head
2 Chest
3 Stomach
4 Left Arm
5 Right Arm
6 Left Leg
7 Right Leg
8 Neck

Note: There's also hitbox 10 called "gear" which "alerts NPC, but doesn't do damage or bleed (1/100th damage)"
No idea what it does, and you probably will never have to deal with it using onetap, so I decided to leave it out.

Bone

A bone is a number.

Id Description
0 Head
1 Neck (unused)
2 Pelvis
3 Body
4 Thorax
5 Chest
6 Upper chest
7 Left thigh
8 Right thigh
9 Left calf
10 Right calf
11 Left foot
12 Right foot
13 Left hand
14 Right hand
15 Left upper arm
16 Left forearm
17 Right upper arm
18 Right forearm